This is another short video I made about the feeling of my Wellesley site in Morton Park.
This is another short video I made about the feeling of my Wellesley site in Morton Park.
Question:
How can the fundamentals of surrealism, as manifested in filmmaking, be translated into a way of thinking about spatial experiences and architectural design?
Claim/Hypothesis:
By using surrealist filmmaking techniques, architectural spaces will intertwine the real and the surreal, that is the physical and the mental, to the point where the user combines both realities into one.
(Both the real and fantasy are valid ways of viewing the world, and should be equally considered. Unifying the two.)
Definition of Surrealism by founders:
Andre Breton:
Although interior reality and external reality are in the “process of unification, or finally becoming one,” Breton makes clear that these “forces” don’t act on each other “simultaneously” or even as a “contradiction” to one another, but rather they act “one after another, in a systematic manner, allowing us to observe their reciprocal attraction and interpenetration” so that we can finally perceive that they “become one and the same thing.”
Matta:
Matta quickly took to automatism, which he defined as the ability to “read at the speed of events … the irrational and rational run parallel and can send sparks into each other and light the common road.”
Surrealist Films Under Investigation
Luis Bunuel
Un Chien Andalou (with Dali) (1929)
L’Age D’or (1930)
The Discrete Charm of the Bourgeoisie (1972)
The Obscure Object of Desire (1977)
David Lynch
Eraserhead (1977)
Blue Velvet (1986)
Lost Highway (1997)
Mulholland Drive (2001)
Inland Empire (2006)
Peter Greenaway
The Belly of an Architect (1987)
The Cook The Thief His Wife & her Lover (1989)
Alfred Hitchock
Spellbound (1945)
Stanley Kubrick
Eyes Wide Shut (1999)
A Clockwork Orange (1971)
Michael Haneke
Funny Games (1997)
The White Ribbon (2009)
Site Criteria:
A place with a past, element of time.
Underground or partially dug into site (topography).
Elements of dark and light.
Distant noises. (train?)
Urban. (Existing structure?)
Path/Sequence